Digital Cinema Arts

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Staff Bios

Mark Story

Founder

Mark Story is a musician, digital artist, educator, software engineer. He has been a computer programmer for over 30 years working in many technical fields including developing high quality computer graphics, fluid dynamics and physical simulations as applied to feature film visual effects, computer animation and scientific visualization. He's proficient in many computer languages and software design practices, a systems administrator and electronics technician.

Mark has worked in a broad number of industries including:

Space and material sciences, failure analysis, solar energy research, aerospace: The Lunar and Planetary Laboratory - Data visualization for the Mars Odyssey Gamma Ray Spectrometer and Nuclear Particle Acceleration Simulation with Beowulf HPC Cluster. Vehicle Crash Safety Testing Laboratory - Instrumentation and calibration of sensors, data recorders and crash test dummies. Real time data acquisition, data reduction, visualization and animation, graphics. High speed motion photography and video production and analysis. Virtual Reality Systems and Immersive Environments Solar Research and Materials Testing Laboratory

Education:

Developed class curricula, deliver lectures and workshops. Senior Systems/Software Engineer and Systems Administrator for Academic High Performance Computing Group at NAU Web Applications Development and Firewall/Network Security Management Systems developer for Silicon Graphics virtual reality lab - designed control devices, motion capture/control applications. Side Effects Houdini instructor Museum exhibit design, fabrication and maintenance

Entertainment:

Digital Media/Computer Animation/Visual Effects Production 3D animation/Digital Media/HDK application development and pipeline support Production Database Programmer/System Administrator Audio Recording Engineer, Musician and Composer Camera Dolly and Boom Operator/Technician Motion Capture and Camera Control Systems

Manufacturing:

Process Control Systems and Commercial Aviation Controls Software Engineer CNC Manufacturing and Electronic Hardware Fabrication/CAD printed circuit board design Real Time Data Acquisition and Process Control Systems

Science, manufacturing, research and software development is the background Mark brought with him into the computer graphics research and education world, later working at film studios including Sony Imageworks, Rainmaker, Charlex, Disney/MGM Studios, Asylum VFX, and DNA. He has worked on several films: "Spiderman 3", "Beowulf" and "Surf's Up" and built the production database for Disney's "MMC" television show in 1993. In 1995 Mark started teaching at Full Sail when computer graphics technology was just entering an exciting new age of development. Mark's background is solidly in the world of music and continues to find new ways to integrate technology, the arts, and creative imagination.

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Website design by Steven Sidloski www.sidloskidesign.com

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